indie-status-page/venv/lib/python3.11/site-packages/mypy/ipc.py
IndieStatusBot 902133edd3 feat: indie status page MVP -- FastAPI + SQLite
- 8 DB models (services, incidents, monitors, subscribers, etc.)
- Full CRUD API for services, incidents, monitors
- Public status page with live data
- Incident detail page with timeline
- API key authentication
- Uptime monitoring scheduler
- 13 tests passing
- TECHNICAL_DESIGN.md with full spec
2026-04-25 05:00:00 +00:00

457 lines
17 KiB
Python

"""Cross-platform abstractions for inter-process communication
On Unix, this uses AF_UNIX sockets.
On Windows, this uses NamedPipes.
"""
from __future__ import annotations
import json
import os
import shutil
import struct
import sys
import tempfile
from abc import abstractmethod
from collections.abc import Callable
from select import select
from types import TracebackType
from typing import Final
from typing_extensions import Self
from librt.base64 import urlsafe_b64encode
from librt.internal import ReadBuffer, WriteBuffer
if sys.platform == "win32":
# This may be private, but it is needed for IPC on Windows, and is basically stable
import _winapi
import ctypes
_IPCHandle = int
kernel32 = ctypes.windll.kernel32
DisconnectNamedPipe: Callable[[_IPCHandle], int] = kernel32.DisconnectNamedPipe
FlushFileBuffers: Callable[[_IPCHandle], int] = kernel32.FlushFileBuffers
else:
import socket
_IPCHandle = socket.socket
# Size of the message packed as !L, i.e. 4 bytes in network order (big-endian).
HEADER_SIZE = 4
# TODO: we should make sure consistent exceptions are raised on different platforms.
# Currently we raise either IPCException or OSError for equivalent conditions.
class IPCException(Exception):
"""Exception for IPC issues."""
class IPCBase:
"""Base class for communication between the dmypy client and server.
This contains logic shared between the client and server, such as reading
and writing.
We want to be able to send multiple "messages" over a single connection and
to be able to separate the messages. We do this by prefixing each message
with its size in a fixed format.
"""
connection: _IPCHandle
def __init__(self, name: str, timeout: float | None) -> None:
self.name = name
self.timeout = timeout
self.message_size: int | None = None
self.buffer = bytearray()
def frame_from_buffer(self) -> bytes | None:
"""Return a full frame from the bytes we have in the buffer."""
size = len(self.buffer)
if size < HEADER_SIZE:
return None
if self.message_size is None:
self.message_size = struct.unpack("!L", self.buffer[:HEADER_SIZE])[0]
if size < self.message_size + HEADER_SIZE:
return None
# We have a full frame, avoid extra copy in case we get a large frame.
bdata = memoryview(self.buffer)[HEADER_SIZE : HEADER_SIZE + self.message_size]
self.buffer = self.buffer[HEADER_SIZE + self.message_size :]
self.message_size = None
return bytes(bdata)
def read(self, size: int = 100000) -> str:
return self.read_bytes(size).decode("utf-8")
def read_bytes(self, size: int = 100000) -> bytes:
"""Read bytes from an IPC connection until we have a full frame."""
if sys.platform == "win32":
while True:
# Check if we already have a message in the buffer before
# receiving any more data from the socket.
bdata = self.frame_from_buffer()
if bdata is not None:
break
# Receive more data into the buffer.
ov, err = _winapi.ReadFile(self.connection, size, overlapped=True)
try:
if err == _winapi.ERROR_IO_PENDING:
timeout = int(self.timeout * 1000) if self.timeout else _winapi.INFINITE
res = _winapi.WaitForSingleObject(ov.event, timeout)
if res != _winapi.WAIT_OBJECT_0:
raise IPCException(f"Bad result from I/O wait: {res}")
except BaseException:
ov.cancel()
raise
_, err = ov.GetOverlappedResult(True)
more = ov.getbuffer()
if more:
self.buffer.extend(more)
bdata = self.frame_from_buffer()
if bdata is not None:
break
if err == 0:
# we are done!
break
elif err == _winapi.ERROR_MORE_DATA:
# read again
continue
elif err == _winapi.ERROR_OPERATION_ABORTED:
raise IPCException("ReadFile operation aborted.")
else:
while True:
# Check if we already have a message in the buffer before
# receiving any more data from the socket.
bdata = self.frame_from_buffer()
if bdata is not None:
break
# Receive more data into the buffer.
more = self.connection.recv(size)
if not more:
# Connection closed
break
self.buffer.extend(more)
if not bdata:
# Socket was empty, and we didn't get any frame.
# This should only happen if the socket was closed.
return b""
return bdata
def write(self, data: str) -> None:
self.write_bytes(data.encode("utf-8"))
def write_bytes(self, data: bytes) -> None:
"""Write to an IPC connection."""
# Frame the data by adding fixed size header.
encoded_data = struct.pack("!L", len(data)) + data
if sys.platform == "win32":
try:
ov, err = _winapi.WriteFile(self.connection, encoded_data, overlapped=True)
try:
if err == _winapi.ERROR_IO_PENDING:
timeout = int(self.timeout * 1000) if self.timeout else _winapi.INFINITE
res = _winapi.WaitForSingleObject(ov.event, timeout)
if res != _winapi.WAIT_OBJECT_0:
raise IPCException(f"Bad result from I/O wait: {res}")
elif err != 0:
raise IPCException(f"Failed writing to pipe with error: {err}")
except BaseException:
ov.cancel()
raise
bytes_written, err = ov.GetOverlappedResult(True)
assert err == 0, err
assert bytes_written == len(encoded_data)
except OSError as e:
raise IPCException(f"Failed to write with error: {e.winerror}") from e
else:
self.connection.sendall(encoded_data)
def close(self) -> None:
if sys.platform == "win32":
if self.connection != _winapi.NULL:
_winapi.CloseHandle(self.connection)
else:
self.connection.close()
class IPCClient(IPCBase):
"""The client side of an IPC connection."""
def __init__(self, name: str, timeout: float | None) -> None:
super().__init__(name, timeout)
if sys.platform == "win32":
timeout = int(self.timeout * 1000) if self.timeout else _winapi.NMPWAIT_WAIT_FOREVER
try:
_winapi.WaitNamedPipe(self.name, timeout)
except FileNotFoundError as e:
raise IPCException(f"The NamedPipe at {self.name} was not found.") from e
except OSError as e:
if e.winerror == _winapi.ERROR_SEM_TIMEOUT:
raise IPCException("Timed out waiting for connection.") from e
else:
raise
try:
self.connection = _winapi.CreateFile(
self.name,
_winapi.GENERIC_READ | _winapi.GENERIC_WRITE,
0,
_winapi.NULL,
_winapi.OPEN_EXISTING,
_winapi.FILE_FLAG_OVERLAPPED,
_winapi.NULL,
)
except OSError as e:
if e.winerror == _winapi.ERROR_PIPE_BUSY:
raise IPCException("The connection is busy.") from e
else:
raise
_winapi.SetNamedPipeHandleState(
self.connection, _winapi.PIPE_READMODE_MESSAGE, None, None
)
else:
self.connection = socket.socket(socket.AF_UNIX)
self.connection.settimeout(timeout)
self.connection.connect(name)
def __enter__(self) -> IPCClient:
return self
def __exit__(
self,
exc_ty: type[BaseException] | None = None,
exc_val: BaseException | None = None,
exc_tb: TracebackType | None = None,
) -> None:
self.close()
class IPCServer(IPCBase):
BUFFER_SIZE: Final = 2**16
def __init__(self, name: str, timeout: float | None = None) -> None:
if sys.platform == "win32":
name = r"\\.\pipe\{}-{}.pipe".format(name, urlsafe_b64encode(os.urandom(6)).decode())
else:
name = f"{name}.sock"
super().__init__(name, timeout)
if sys.platform == "win32":
self.connection = _winapi.CreateNamedPipe(
self.name,
_winapi.PIPE_ACCESS_DUPLEX
| _winapi.FILE_FLAG_FIRST_PIPE_INSTANCE
| _winapi.FILE_FLAG_OVERLAPPED,
_winapi.PIPE_READMODE_MESSAGE
| _winapi.PIPE_TYPE_MESSAGE
| _winapi.PIPE_WAIT
| 0x8, # PIPE_REJECT_REMOTE_CLIENTS
1, # one instance
self.BUFFER_SIZE,
self.BUFFER_SIZE,
_winapi.NMPWAIT_WAIT_FOREVER,
0, # Use default security descriptor
)
if self.connection == -1: # INVALID_HANDLE_VALUE
err = _winapi.GetLastError()
raise IPCException(f"Invalid handle to pipe: {err}")
else:
self.sock_directory = tempfile.mkdtemp()
sockfile = os.path.join(self.sock_directory, self.name)
self.sock = socket.socket(socket.AF_UNIX)
self.sock.bind(sockfile)
self.sock.listen(1)
if timeout is not None:
self.sock.settimeout(timeout)
def __enter__(self) -> IPCServer:
if sys.platform == "win32":
# NOTE: It is theoretically possible that this will hang forever if the
# client never connects, though this can be "solved" by killing the server
try:
ov = _winapi.ConnectNamedPipe(self.connection, overlapped=True)
except OSError as e:
# Don't raise if the client already exists, or the client already connected
if e.winerror not in (_winapi.ERROR_PIPE_CONNECTED, _winapi.ERROR_NO_DATA):
raise
else:
try:
timeout = int(self.timeout * 1000) if self.timeout else _winapi.INFINITE
res = _winapi.WaitForSingleObject(ov.event, timeout)
assert res == _winapi.WAIT_OBJECT_0
except BaseException:
ov.cancel()
_winapi.CloseHandle(self.connection)
raise
_, err = ov.GetOverlappedResult(True)
assert err == 0
else:
try:
self.connection, _ = self.sock.accept()
except TimeoutError as e:
raise IPCException("The socket timed out") from e
return self
def __exit__(
self,
exc_ty: type[BaseException] | None = None,
exc_val: BaseException | None = None,
exc_tb: TracebackType | None = None,
) -> None:
if sys.platform == "win32":
try:
# Wait for the client to finish reading the last write before disconnecting
if not FlushFileBuffers(self.connection):
raise IPCException(
"Failed to flush NamedPipe buffer, maybe the client hung up?"
)
finally:
DisconnectNamedPipe(self.connection)
else:
self.close()
def cleanup(self) -> None:
if sys.platform == "win32":
self.close()
else:
shutil.rmtree(self.sock_directory)
@property
def connection_name(self) -> str:
if sys.platform == "win32":
return self.name
elif sys.platform == "gnu0":
# GNU/Hurd returns empty string from getsockname()
# for AF_UNIX sockets
return os.path.join(self.sock_directory, self.name)
else:
name = self.sock.getsockname()
assert isinstance(name, str)
return name
class BadStatus(Exception):
"""Exception raised when there is something wrong with the status file.
For example:
- No status file found
- Status file malformed
- Process whose pid is in the status file does not exist
"""
def read_status(status_file: str) -> dict[str, object]:
"""Read status file.
Raise BadStatus if the status file doesn't exist or contains
invalid JSON or the JSON is not a dict.
"""
if not os.path.isfile(status_file):
raise BadStatus("No status file found")
with open(status_file) as f:
try:
data = json.load(f)
except Exception as e:
raise BadStatus(f"Malformed status file: {str(e)}") from e
if not isinstance(data, dict):
raise BadStatus(f"Invalid status file (not a dict): {data}")
return data
def ready_to_read(conns: list[IPCClient], timeout: float | None = None) -> list[int]:
"""Wait until some connections are readable.
Return index of each readable connection in the original list.
"""
if sys.platform == "win32":
# Windows doesn't support select() on named pipes. Instead, start an overlapped
# ReadFile on each pipe (which internally creates an event via CreateEventW),
# then WaitForMultipleObjects on those events for efficient OS-level waiting.
# Any data consumed by the probe reads is stored into each connection's buffer
# so the subsequent read_bytes() call will find it via frame_from_buffer().
WAIT_FAILED = 0xFFFFFFFF
pending: list[tuple[int, _winapi.Overlapped]] = []
events: list[int] = []
ready: list[int] = []
for i, conn in enumerate(conns):
try:
ov, err = _winapi.ReadFile(conn.connection, 1, overlapped=True)
except OSError:
# Broken/closed pipe. Mimic Linux behavior here, caller will get
# the exception when trying to read from this socket.
ready.append(i)
continue
if err == _winapi.ERROR_IO_PENDING:
events.append(ov.event)
pending.append((i, ov))
else:
# Data was immediately available (err == 0 or ERROR_MORE_DATA)
_, err = ov.GetOverlappedResult(True)
data = ov.getbuffer()
if data:
conn.buffer.extend(data)
ready.append(i)
# Wait only if nothing is immediately ready and there are pending operations
if not ready and events:
timeout_ms = int(timeout * 1000) if timeout is not None else _winapi.INFINITE
res = _winapi.WaitForMultipleObjects(events, False, timeout_ms)
if res == WAIT_FAILED:
for _, ov in pending:
ov.cancel()
raise IPCException(f"Failed to wait for connections: {_winapi.GetLastError()}")
# Check which pending operations completed, cancel the rest
for i, ov in pending:
if _winapi.WaitForSingleObject(ov.event, 0) == _winapi.WAIT_OBJECT_0:
_, err = ov.GetOverlappedResult(True)
data = ov.getbuffer()
if data:
conns[i].buffer.extend(data)
ready.append(i)
else:
ov.cancel()
return ready
else:
connections = [conn.connection for conn in conns]
ready, _, _ = select(connections, [], [], timeout)
return [connections.index(r) for r in ready]
def send(connection: IPCBase, data: IPCMessage) -> None:
"""Send data to a connection encoded and framed.
The data must be a non-abstract IPCMessage. We assume that a single send call is a
single frame to be sent.
"""
buf = WriteBuffer()
data.write(buf)
connection.write_bytes(buf.getvalue())
def receive(connection: IPCBase) -> ReadBuffer:
"""Receive single encoded IPCMessage frame from a connection.
Raise OSError if the data received is not valid.
"""
bdata = connection.read_bytes()
if not bdata:
raise OSError("No data received")
return ReadBuffer(bdata)
class IPCMessage:
@classmethod
@abstractmethod
def read(cls, buf: ReadBuffer) -> Self:
raise NotImplementedError
@abstractmethod
def write(self, buf: WriteBuffer) -> None:
raise NotImplementedError